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Research and Interests
Below are links and descriptions of the various work
I have done lately
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Detail Preserving Color Transformation
My dissertation work - How can we create images in
low dimensional gamuts (e.g. gray scale, color deficient
vision) to preserve the visual detail of the color
original. |
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Lattice Boltzmann Lighting
Generally, the lattice-Boltzmann method is used for
fluid simulation. Here we investigated how it could be
used to simulate light scattering in media |
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Fluid Flow
Some older results with lattice Boltzmann fluid simulation,
and some newer results from semi-Lagrangian flows |
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Graph Drawing
A fun side project from some code I wrote for my
dissertation work. |
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Parallel OpenGL
For quite some time now, we've been doing parallel rendering
on a large vis cluster with a sizable display wall.
Fun pictures await. |
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High Dynamic Range Images
A fun adventure to play with digital cameras.. until you
have to give them back. |
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Fun with Legos
A safari into Andrew's
obsession. |